Unpossible 1.2.1 APK
Sep 03 2016
Featured on NVIDIA TegraZone. Enhanced for NVIDIA SHIELD Tablet. Full controller support and plays great on SHIELD Portable and SHIELD Tablet.
Pick of the Week - Starbucks
Editors Choice - Unpossible is a wonderful example of its genre and is a must-buy. - 148 Apps
Game of the Week - TouchArcade
Unpossible will be your next twitch game obsession...Playing Unpossible is a total rush. - TouchArcade
Woah. Wooooaaaahhh! - Jared Nelson, TouchArcade
A menacingly tough twitch runner, Unpossible is a highly polished, highly enjoyable addition to the genre - Pocket Gamer
Super Highly Recommended! - 5 stars - The Chatroom
Wenn man anfängt zu überlegen, hat man schon längst verloren - AppGefahren.de
Unpossible is played with easy to learn controls with options for touch, tilt and external controllers. Each control scheme is designed so the controls get out of your way. You'll feel at one with the game.
Dodge an endless series of glowing obstacles in this futuristic sci-fi world. Get as far as you can in each level -- survive for 60 seconds to unlock harder levels. See why it's not just impossible, it's Unpossible!
Simplicity: Super approachable introduction to the Unpossible world. Hone your skills here. Last 60 seconds in Simplicity to unlock Futile and Daily Futile.
Futile: Where most people will spend their time. Faster than Simplicity, Futile will find your weakness and make you conquer it. Survive for 60 seconds in Futile to unlock Ultra and Daily Ultra.
Ultra: It's Ultra Unpossible. This is the pinnacle of Unpossible. The obstacles spin, the sequences you learned before will need to be unlearned. You will be challenged all the way to your soul. Ultra is hardcore. Masocore even. Only the strongest will make it through Ultra.
Daily gameplay levels:
Daily Simplicity, Daily Futile and Daily Ultra. If you like to practice the same level, these levels are for you. These levels are the same difficulty as their namesakes except the levels stay the same for a full day. There are also special achievements for the daily levels - beat them every day to find out!
Cruise: This is the zen level. You can’t die. Practice your turns if you’d like or hang your device on a wall to make a live-action art piece. It’s chill.
The Unpossible hand-picked, award-winning development team:
Game design & programming: Bryan Duke, Acceleroto
CFO: Tanya Duke, Acceleroto
Art director: Michael Heald, Fully Illustrated
Artist: Mike Berg, We Heart Games
Composer/musician: Mark Cook
Sound effects: Matt Piersall, Gl33k
Please follow us on Twitter at http://twitter.com/acceleroto (@Acceleroto)
The developer option for ART mode is not supported on devices running older than Lollipop. Microphone permission requirement is to support the player-selectable Kamcord video recording of yourself during gameplay (only if you turn it on!).
Get it on:
4.0 or higher+